Orbiter Design System

Overview

Orbiter is a comprehensive design system created and maintained by our design team. It includes an extensive UX guide and UI component implementations tailored to various platforms. Built in collaboration with my UI partner Héctor Zaragoza.

My contribution

Product strategy
User research
Product design

The team

1 × product manager
2 × product designer
2 × engineers

Year

2023 - present

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Process

Breaking down the project

This is precisely why using the Orbiter Design System/UI components is advantageous. It is crafted to be highly flexible and adaptable, allowing for a wide range of UI use cases without being constrained by a specific aesthetic or organizational bias. Also, provides extensive customization options that enable teams to create a unique and coherent look for their products without battling against preset themes. Orbiter is designed to simplify achieving custom results, ensuring the outcome is polished and consistent, avoiding the common pitfalls of rigid, one-size-fits-all design systems.


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Outcome

We aim to create and maintain a live and flexible design ecosystem by having a collaborative team. Adaptable to the needs of designers, developers, stakeholders, and all types of users. We work by sprints, making sure all components work seamlessly, making iterations as needed, and keeping all specs hand-offs and documentation up to date to make sure that on the launch day, all communication is sent out correctly, using the correct channels to send out the message letting our users know what's new and leaving the door open for feedback and any request needed.


Interactive elements

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